By attaching the new robotic rover arm to their rovers, players can scan the larger surface features to collect important scientific data. While smaller surface features can be transported back to KSC by Kerbals themselves, larger ones provide a greater challenge and will require Kerbals to venture out in rovers or send unmanned rovers. Meteors, craters, rock outcroppings, cryovolcanoes and more now populate the landscape. Surface Features: A major addition with Breaking Ground is found on the celestial bodies scattered throughout the solar system. The active seismometer in particular asks players to deliberately crash things into a celestial body to gather seismic data! These pieces of equipment must be left out for a period of time to fully collect all of the scientific data and relay it back to Kerbin. Upon reaching their destination, players will need to deploy the equipment, which includes a central station, booster antenna, solar panel, weather station, active seismometer, RTG, goo observation, and ion detector. Players will be able to utilize a storage container in their craft that can hold various pieces of science equipment. Deployed Science: Scientific experiments have always gone hand-in-hand with space exploration and are now becoming an even greater focus in KSP.These all operate under realistic physics with real forces and torque, electricity consumption, and even motor mass. While gathering that data, newly added surface features have been scattered across the solar system, which players will need to go out in search of to either scan or bring back to Kerbin for further examination.Īdditionally, robotic parts are being added! A hinge, piston, rotor, and rotational servo in various sizes will be accessible to massively alter the possibilities of players’ crafts. This feature-rich expansion is focused on increasing the objective possibilities once celestial bodies have been reached by adding more interesting scientific endeavors and expanding the toolset.Īfter landing on a celestial body, a variety of data collecting equipment can now be deployed to conduct scientific experiments. More details on these features will be revealed at a later time.Kerbal Space Program: Breaking Ground Expansion is the second expansion for the PC version of the critically acclaimed space flight simulator, Kerbal Space Program. Soon players will be able to share the challenges of deep space exploration. Multiplayer/Modding: The technological developments made to the foundations of Kerbal Space Program 2 will build on the beloved modding capabilities of the original game, as well as deliver on the long-requested addition of multiplayer. Among them: Charr, a heat-blasted world of iron Ovin, a ringed super-Earth with relentless gravity Rask and Rusk, a binary pair locked in a dance of death and many more to reward exploration. In Kerbal Space Program 2, interstellar technologies pave the way to a host of new star systems and celestial bodies, each comprising novel challenges and harboring secret treasures. Interstellar Travel: Next-gen tech, colonies, and systematic resource gathering all lead to a whole new level of exploration: interstellar travel. Eventually, these colonies become advanced enough for vehicle construction, propelling deep space exploration and beyond. Colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.Ĭolonies: Brand new to Kerbal Space Program 2 are colonies. Next Generation Technology: As the game updates progress, players will gain access to a whole new set of next generation tools and technology including new engines, parts, fuel, and much more. Key Features to come during Early Access:
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